HOODVERSE Wiki

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Everything you need to play HOODVERSE - the browser MMO where you raise a hoodling, grind skills, hunt world bosses, and earn from a real $HOODVERSE economy on Robinhood Chain. The tables below are generated straight from the live game, so they're always current.

Getting Started

  1. Hold $HOODVERSE to enter. You need at least 0 $HOODVERSE in a connected wallet (MetaMask, or any EVM wallet: Rabby, Phantom in EVM mode, Coinbase Wallet) - this is the hold-gate.
  2. Connect your wallet at hoodverse.com/play and sign the (free, gas-less) login message.
  3. Hatch a hoodling. Crack a free egg every 12h, or a Paid Egg ($2 of $HOODVERSE) for better odds. Your hoodling is a procedurally-unique pet - feed it, level it, fight alongside it.
  4. Grind & explore. Gather, fight monsters, level your 11 skills, and push into tougher realms. Sell what you find for TENDIES or $HOODVERSE.

πŸ’° How to Earn $HOODVERSE

HOODVERSE is play-to-earn, and the rule that makes it work is simple: the game never prints $HOODVERSE. Every coin you earn comes from another player buying what you grinded or won - so the rarer the thing you hold, the more it's worth. Here's the ladder, from your first hour to the top of the leaderboard.

🦐 Just starting - no combat needed

βš”οΈ Mid game - farm the bosses

πŸ•³οΈ Endgame - The Trenches (two ways to earn)

The Trenches is an endless survival gauntlet: each wave is harder than the last, the same for everyone, until it's basically impossible. How deep you push is your score - better gear and skill take you further, which is the whole reward.

🐳 Don't want to grind? Buy in.

Whales can buy Diamond, Trial Sigils, and top gear straight off The Exchange with $HOODVERSE - which is exactly what funds the grinders' sell-side. Both sides win: the shrimp earns by selling, the whale saves time by buying. That's the loop.

Every $HOODVERSE you earn comes from a real buyer, never a faucet. Scarcity - boss-only legendaries, supply-capped best-in-slot, finite drops - is what keeps your earnings worth something.

πŸ“° Updates

The latest changes to HOODVERSE - newest first. Jump in and try them.

HOODVERSE lands on Robinhood Chain2026-09-03
  • ✨ NewπŸ”— HOODVERSE now runs on Robinhood Chain - connect with MetaMask (or any EIP-1193 wallet: Rabby, Coinbase Wallet, Phantom in EVM mode) and the game auto-switches you to the right network.
  • πŸ’° EconomyπŸ’Š $HOODVERSE relaunched on Pons V2, an 18-decimal ERC20 on Robinhood Chain. Every sink still splits 50% burned to the dead address, 50% to the treasury.
  • ✨ NewπŸ—ΊοΈ The whole island got new names: The Hood, Sherwood Glade, Liquidity Lake, The Bear Market, The Rug Wastes, The MEV Rift, Bull Run Meadow, Cold Storage, Mint Peak and The Trenches. Same map, same grind, new signage.
  • ✨ NewπŸͺ The Broker, The Vault, The Tendies Tavern, The Exchange and The Foundry replace the old shopfronts - same NPCs, new names on the doors.
  • βš–οΈ Balance🐻 New monster names across the board: Paper Hands, Bag Holders, FUD Wisps, Margin Callers and Rug Pullers now stand between you and the loot. The Sheriff of Nottingham and The Whale still hold their lairs.
  • ✨ Newβ›ˆοΈ Bull Run hits The Hood every 2 hours - same storm event, new name, same crates.
  • πŸ”§ FixedTENDIES and Diamond work exactly as before - only the chain, the wallet and the world's names changed.
The P2E Arena - play for real $HOODVERSE2026-06-22
  • ✨ NewπŸŽ‰ LAUNCH CELEBRATION - today's Trenches Prize Pool is $200, and for the opening round EVERY keeper can claim a FREE πŸͺ¬ Trial Sigil to take a shot at it (open πŸ•³οΈ The Trenches β†’ πŸ† Trenches Prize Pool). After the launch round, sigils are crafted from Diamond - so jump in now!
  • ✨ NewπŸ† THE TRENCHES PRIZE POOL - a real $HOODVERSE prize up for grabs every round. Burn a πŸͺ¬ Trial Sigil to enter, then post your best SOLO Trenches run. At round close the pool is split BY SCORE across everyone who qualifies - the deeper you survive, the bigger your cut (capped per wallet so nobody vacuums it). It's skill, not spend: more sigils buy more attempts, not a bigger share. Find it in πŸ•³οΈ The Trenches β†’ πŸ† Trenches Prize Pool.
  • βš–οΈ BalanceπŸ•³οΈ THE TRENCHES IS NOW ENDLESS - wave after wave, each harder than the last, the SAME for everyone, until it's basically impossible. How DEEP you survive is your score. You bring ONE limited supply kit with no refills, so every heal counts.
  • ✨ Newβš”οΈ TRENCHES BEST-IN-SLOT LOOT - mini-bosses drop The Trenches' exclusive gear (the Cleaver, Warplate, Longbow, Scepter… and the apex Warden's Blade). Low drop rates and SUPPLY-CAPPED - only a handful exist in the world, ever - so they hold real value on The Exchange.
  • ✨ New🏹 The combat triangle is complete - melee, RANGED (bows + the new Volley stance) and magic each have their own gear ladder and best-in-slot. Match the style each foe is weak to.
  • ✨ New🏦 ITEM BANK - you can now bank ITEMS, not just TENDIES. Stash your deeds, gear and mounts at The Vault and a Bear Market death can NEVER drop them. Bank your valuables before you risk the wild.
  • πŸ’° Economy🐎 Mounts are now bound to you - only the scarce, supply-capped Diamond perk-mounts (Fortune / Prospector / Scholar Steed) trade on The Exchange. Every other mount is a personal flex.
  • πŸ’° EconomyπŸ“ˆ A new "How to Earn $HOODVERSE" guide is in the wiki - from your first Diamond bar to topping The Trenches leaderboard.
The Trenches & the Grand Hunt2026-06-15
  • ✨ NewπŸ•³οΈ THE TRENCHES - a brand-new instanced wave-survival dungeon. Fight 12 waves of climbing danger, through two mini-boss walls, to the Rug Warden himself. Go SOLO for a tougher run + richer rewards, or start a PARTY and let friends drop in. A daily modifier keeps it fresh, and it's the surest place to hunt Trench Heart grail shards. Bring food and potions - it will test you. Find it in πŸ“‹ Menu β†’ The Trenches.
  • ✨ NewπŸ† GRAILS - the rarest chase in HOODVERSE. Hunt shards from gathering and bosses; collect the full set and they forge into a one-in-tens-of-thousands treasure. No power, pure prestige - and worth a fortune on the market. Every shard is fresh progress (never a duplicate), and a pity system means nobody hunts forever for nothing.
  • πŸ’° Economy🎰 Bounty STREAK JACKPOTS - complete hunts back-to-back to build a streak. Hit 5 / 10 / 25 / 50 / 100 in a row for huge payouts (up to 15Γ— TENDIES plus guaranteed gear caches). But skip a hunt and the streak resets - how far do you dare push it?
  • ✨ NewπŸ“š Collection Log RANKS - a live completion % and prestige ranks from Novice Collector all the way to 🌈 Grandmaster. The top tiers earn account-bound prestige capes you can only EARN, never buy. Your rank now shows when other keepers inspect you.
Endgame, the Arcade & big quality-of-life2026-06-15
  • βš”οΈ BossTwo ferocious new endgame bosses to hunt: πŸ”₯ The Gas Titan on Mint Peak and ❄️ The Great Bear in Cold Storage.
  • ✨ NewLegendary gear is now boss-only and genuinely scarce - the proudest drops in the game.
  • ✨ New🎰 The Tendies Arcade is open - wager TENDIES on Coinflip and Dice. TENDIES only, purely for fun.
  • ✨ NewLevel cap raised from 50 to 99, with prestige 🧡 Mastery Capes for maxing a skill (and a Max Cape for maxing them all).
  • ✨ NewπŸ“– A full public wiki at hoodverse.com/wiki - every monster, drop, skill and guide, always up to date.
  • πŸ”§ FixedπŸ– Cooked fish and every cooked dish can be eaten and fed again - the Eat / Feed buttons are back.
  • ✨ New🏠 Home Teleport now has a tap-friendly button in your Bag, so phone players can escape if they get stuck.
  • ✨ NewπŸ“° This changelog, plus a πŸ’‘ suggestion box - tell us what to build next, right from the News panel.
  • βš”οΈ BossBosses now ENRAGE - the lower their HP, the harder they hit. Bring food and potions, or get wrecked.
  • βš”οΈ Boss⚑ Boss weaknesses now ROTATE mid-fight - switch combat styles to keep the +30% edge. The combat triangle is a live skill check now.
  • ✨ New🟣 Mythic hoodlings - a tier above legendary, ultra-rare. They carry a Luck perk (better double-drops & rare finds while active) - the ultimate grind-or-buy flex.
  • πŸ’° EconomyπŸ§ͺ Combat Elixirs - brew Power, Guard & Super Heal potions from gathered herbs at the stove, then drink them for a combat edge. The Exchange-tradeable.
  • πŸ’° Economy🟑 Diamond is now a real currency - refine mats into Diamond and spend it in the new Diamond Shop on exclusive cosmetics, charms, faster tools, and a 🟣 Mythic Egg.
  • ✨ NewπŸͺ The Exchange now has category filters (hoodlings, gear, cosmetics, mounts, deeds, TENDIES, materials) so you can actually find things.
  • ✨ NewπŸŽ’ Cleaner inventory (category filters in your Bag) and a new πŸ“‹ Menu - a grouped directory so you can find every feature fast.
World 2.02026-06-11
  • ✨ New🌊 Real coastlines and an open sea - the whole island world got a major redraw.
  • ✨ New⛏️ Mining arrived, and πŸŒ‹ Mint Peak: a lava island with ember ore, obsidian, and the Forge that crafts gear and charms.
  • βš–οΈ Balance⏳ Skilling now takes time per action (fishing, woodcutting, mining) - gathers are a grind worth doing, not instant.
  • ✨ NewπŸƒ Monsters give chase - they come after you now instead of standing around.

Combat & the Triangle

Combat has four styles mapping to three damage types:

Every monster fears one type (+30% damage) and shrugs off another (-20%) - check the Bestiary for each one's weakness. It's a soft nudge, not a hard gate, so switching styles is worth it but you can still win off-style.

Bosses punish the triangle harder - +40% into their weakness, -30% off their resisted type - and they ROTATE their weakness every few seconds, so you have to switch stances mid-fight to keep the edge. On a boss the triangle is a live skill check, not a one-time choice.

Your hoodling is born with a discipline: fang (melee), quill (ranged) or spark (magic) - it amplifies the matching style. Power comes from your Combat/Magic level + your hoodling's level, never from rarity (no pay-to-win).

Skills

There are 11 skills, each maxing at level 99. The XP curve starts gentle and turns into a real grind near the top.

foragefishcareracecombatmagicdefenceconstructioncookingwoodcuttingmining

LevelTotal XP
240
5340
101,440
205,890
3013,340
4023,790
5037,240

Gathering

Gather raw materials across the realms - the feedstock for cooking, The Foundry, home-building, and the Diamond loop.

NodeSkillLvYieldsRealm
Pondfish1fishThe Hood
Silverdacefish5silverdaceBull Run Meadow
Deeppoolfish10prize fishLiquidity Lake
Sunpoolfish15sunfishBull Run Meadow
Pearlbedfish20pearlLiquidity Lake
Glacierholefish30glacierfinCold Storage
Kingpoolfish40king hoodfishCold Storage
Riftpoolfish40king hoodfishThe MEV Rift
Bushforage1berryThe Hood
Logforage1bugThe Hood
Shroomforage3shroomThe Hood
Goldbushforage5golden berrySherwood Glade
Sunbushforage6sun berryBull Run Meadow
Elderlogforage8bugSherwood Glade
Murkrootforage8murk rootThe Bear Market
Glowshroomforage12glowshroomSherwood Glade
Honeylogforage14honey grubBull Run Meadow
Frostbloomforage25frost lotusCold Storage
Dreadbloomforage30dread petalThe Rug Wastes
Riftbloomforage38frost lotusThe MEV Rift
Riftpetalforage42dread petalThe MEV Rift
Outcropmining1stone chunkThe Hood
Emberveinmining5ember oreMint Peak
Copperveinmining5copper oreBull Run Meadow
Obsidianmining12obsidian shardMint Peak
Coalseammining20coal chunkBull Run Meadow
Goldveinmining25gold nuggetThe Bear Market
Scorchveinmining30gold nuggetThe Rug Wastes
Skysteelmining35skysteel oreCold Storage
Riftgoldmining35gold nuggetThe MEV Rift
Riftsteelmining40skysteel oreThe MEV Rift
Treewoodcutting1woodThe Hood
Pinewoodcutting5woodSherwood Glade
Palmtreewoodcutting8woodLiquidity Lake
Springwillowwoodcutting10springwoodBull Run Meadow
Deadtreewoodcutting12dark woodThe Bear Market
Ashtreewoodcutting15charwoodMint Peak
Amberboughwoodcutting20amberwoodBull Run Meadow
Frostboughwoodcutting30frost timberCold Storage
Rifttreewoodcutting38heartwoodThe MEV Rift
Eldertreewoodcutting40heartwoodCold Storage

World Bosses

Bosses hold fixed lairs at the heart of their realm, are announced world-wide, and drop the headline loot. Legendary mounts drop ONLY from world bosses (~1%, long respawns = weeks of chasing) - that scarcity is what makes them worth real $HOODVERSE on the market.

BossRealmLvHPWeakRespawnSignature drops
πŸ‘‘ The Whale Liquidity Lake 30 380 magic 30m Ancient Whale, Whale Crown
πŸ‘‘ The Gas Titan Mint Peak 38 600 magic 35m Magma Colossus, Gas Titan Crown
πŸ‘‘ The Sheriff of Nottingham The Rug Wastes 50 700 ranged 45m Sheriff's Phoenix, Sheriff's Charger, Sheriff's Crown
πŸ‘‘ The Great Bear Cold Storage 55 900 melee 50m Frost Bear, Great Bear Crown
πŸ‘‘ The Rug Warden _maw 60 900 magic 1m -
πŸ‘‘ The Gilded Colossus _vault 70 1300 ranged 1m -

πŸ•³οΈ The Trenches & Prize Pool

The Trenches is HOODVERSE's endgame: an endless wave-survival gauntlet. Each wave is harder than the last - the SAME ramp for everyone - until it's basically impossible. How deep you survive is your score. Unlock it at Combat 40 (πŸ“‹ Menu → The Trenches).

How a run works

Best-in-slot loot - the chase

Every mini-boss can drop a Trench unique - the best gear in the game, all supply-capped (only a few exist in the world, ever), so they hold real $HOODVERSE value on The Exchange. Drop rates are low and climb the deeper you push. Caps: Trench Cleaver ×5 · Trench Warplate ×5 · Trench Longbow ×5 · Trench Scepter ×5 · Aurora Staff ×15 · Warden's Blade ×3.

πŸ† The Trenches Prize Pool - play to earn

Burn a πŸͺ¬ Trial Sigil (crafted from Diamond) to enter the current round, then post your best SOLO run. At round close, an owner-funded $HOODVERSE prize (about $30 a round) is split by score across every qualifier - a shrimp who scrapes in earns a slice, the deepest survivor earns the most, capped at 25% per wallet so no one vacuums it. Win by skill, not spend: more sigils buy more attempts, never a bigger share.

The instanced Trenches is safe - nothing drops if you fall there. ☠ The Bear Market is NOT: a wilderness death drops items you CARRY. Bank your deeds, gear and mounts at The Vault first - banked items (and banked TENDIES) are always safe.

Bestiary

Every monster, its combat-triangle weakness, and its full drop table with drop chances.

Paper Hands The Hood · Lv 2 · 18 HP · respawn 1m
weak magic · resists melee
  • Berry43%
  • Mudshell23%
  • 2-5 TENDIES14%
  • Food Pellet9.7%
  • Driftwood Club4.9%
  • Clue Scroll2.9%
  • Shell Buckler2.9%
Airdrop Hopper Bull Run Meadow · Lv 5 · 28 HP · respawn 1m
weak melee · resists ranged
  • Sun Berry38%
  • Hopper Quill26%
  • 3-7 TENDIES18%
  • Food Pellet10%
  • Shell Buckler5.0%
  • Clue Scroll3.0%
Bag Holder Sherwood Glade · Lv 6 · 35 HP · respawn 1m
weak ranged · resists melee
  • Shroom37%
  • Glowspore24%
  • 4-9 TENDIES18%
  • Golden Berry14%
  • Bone Blade7.0%
Copy Trader Sherwood Glade · Lv 9 · 55 HP · respawn 1m
weak magic · resists melee
  • Shroom36%
  • 6-12 TENDIES24%
  • Wood18%
  • Glowspore12%
  • Moss Cloak6.0%
  • Clue Scroll4.0%
FUD Wisp Sherwood Glade · Lv 12 · 60 HP · respawn 1m
weak ranged · resists magic
  • Wisp Essence36%
  • 8-16 TENDIES27%
  • Glowshroom18%
  • Glowspore9.0%
  • Wisp Staff6.0%
  • Moss Cloak4.0%
Gas Goblin Mint Peak · Lv 14 · 70 HP · respawn 1m
weak ranged · resists magic
  • Ember Ore34%
  • 10-20 TENDIES26%
  • Cinder Bloom18%
  • Hp Potion10%
  • Ember Blade6.0%
  • Clue Scroll3.0%
  • Ashen Cloak3.0%
Margin Caller Liquidity Lake · Lv 16 · 90 HP · respawn 1m
weak magic · resists melee
  • Prize Fish30%
  • Snapjaw Scale25%
  • 12-24 TENDIES17%
  • Pearl12%
  • Coral Fang5.7%
  • Scale Mail3.8%
  • Clue Scroll2.8%
  • Dune Raptor2.8%
Bear Cub Bull Run Meadow · Lv 18 · 100 HP · respawn 1m
weak melee · resists ranged
  • Wolf Pelt31%
  • 14-28 TENDIES25%
  • Honey Grub16%
  • Amberwood12%
  • Fang Tooth6.8%
  • Clue Scroll3.9%
  • Scale Mail2.9%
  • Thicket Charger2.9%
Frostbite Bot Cold Storage · Lv 20 · 110 HP · respawn 1m
weak ranged · resists magic
  • Frost Lotus33%
  • 16-30 TENDIES25%
  • Glacierfin16%
  • Hp Potion9.7%
  • Spark Core6.8%
  • Clue Scroll3.9%
  • Moss Cloak2.9%
  • Gale Drake2.9%
Liquidation Hound Mint Peak · Lv 22 · 130 HP · respawn 1m
weak magic · resists melee
  • Obsidian Shard31%
  • 18-36 TENDIES25%
  • Charwood17%
  • Ember Ore12%
  • Ashen Cloak6.8%
  • Ember Blade4.9%
  • Ember Drake2.9%
Rug Puller The Bear Market · Lv 24 · 140 HP · respawn 1m
weak melee · resists ranged
  • Stalker Hide30%
  • 20-40 TENDIES25%
  • Murk Root17%
  • Pearl12%
  • Stalker Scythe5.6%
  • Clue Scroll3.7%
  • Stalker Hide3.7%
  • Shadow Stalker2.8%
Cold Wallet Wyrmling Cold Storage · Lv 28 · 200 HP · respawn 2m
weak magic · resists melee
  • Skysteel Ore29%
  • 25-50 TENDIES25%
  • Frost Timber15%
  • Wolf Pelt11%
  • Frost Mantle7.6%
  • Skysteel Blade4.8%
  • Frost Stag2.9%
  • Clue Scroll2.9%
  • Aurora Serpent1.9%
Short Seller's Ghost The Rug Wastes · Lv 35 · 240 HP · respawn 2m
weak melee · resists magic
  • 35-70 TENDIES30%
  • Dread Petal22%
  • Skysteel Ore16%
  • Gold Nugget12%
  • Stalker Hide8.0%
  • Greater Fang7.0%
  • Clue Scroll5.0%
The Liquidator The Rug Wastes · Lv 45 · 340 HP · respawn 3m
weak magic · resists melee
  • 60-110 TENDIES27%
  • Dread Petal19%
  • Skysteel Blade15%
  • Frost Mantle13%
  • Greater Spark11%
  • Star Shard9.5%
  • Storm Serpent3.8%
  • Void Monarch0.95%
πŸ‘‘ The Whale Liquidity Lake · Lv 30 · 380 HP · respawn 30m
weak magic · resists melee
  • 60-120 TENDIES28%
  • Pearl24%
  • Tide Staff19%
  • Scale Mail14%
  • Crown9.4%
  • Whale Crown3.8%
  • Ancient Whale1.9%
πŸ‘‘ The Gas Titan Mint Peak · Lv 38 · 600 HP · respawn 35m
weak magic · resists melee
  • 90-170 TENDIES24%
  • Obsidian Shard15%
  • Ember Blade14%
  • Ashen Cloak11%
  • Charwood9.3%
  • Skysteel Blade7.6%
  • Storm Bow7.6%
  • Crown6.8%
  • Gas Titan Crown3.4%
  • Magma Colossus1.7%
πŸ‘‘ The Sheriff of Nottingham The Rug Wastes · Lv 50 · 700 HP · respawn 45m
weak ranged · resists magic
  • 120-220 TENDIES24%
  • Skysteel Blade17%
  • Frost Mantle15%
  • Dread Petal13%
  • Star Shard11%
  • Greater Fang7.4%
  • Crown5.6%
  • Sheriff's Crown2.8%
  • Dread Scepter0.93%
  • King's Aegis0.93%
  • Sheriff's Phoenix0.93%
  • Sheriff's Charger0.93%
  • 0.93%
πŸ‘‘ The Great Bear Cold Storage · Lv 55 · 900 HP · respawn 50m
weak melee · resists magic
  • 150-260 TENDIES24%
  • Skysteel Blade18%
  • Frost Mantle16%
  • Skysteel Ore12%
  • Star Shard10%
  • Crown9.1%
  • Great Bear Crown4.0%
  • King's Aegis2.0%
  • Dread Scepter2.0%
  • Frost Bear1.0%
  • 1.0%
πŸ‘‘ The Rug Warden _maw · Lv 60 · 900 HP · respawn 1m
weak magic · resists ranged
  • 220-380 TENDIES33%
  • Skysteel Ore20%
  • Ember Ore16%
  • Ember Blade12%
  • Scale Mail8.1%
  • Star Shard5.1%
  • Spark Core3.0%
  • Crown2.0%
πŸ‘‘ The Gilded Colossus _vault · Lv 70 · 1300 HP · respawn 1m
weak ranged · resists melee
  • 300-500 TENDIES40%
  • Star Shard25%
  • Skysteel Ore19%
  • King's Aegis10%
  • Gilded Greatblade5.2%
  • Crown1.0%

Gear

Weapons, armor, and hoodling charms. Buy the ladder from The Broker for TENDIES (level-gated), get drops from monsters, or forge it at The Foundry on Mint Peak. The best gear drops from world bosses.

Weapons

ItemBonusRequires (to equip)Where to get
Driftwood Club+2 meleecombat 1The Broker (60 TENDIES) · 4.9% Paper Hands
Bone Blade+4 meleecombat 57.0% Bag Holder
Wisp Staff+4 magicmagic 56.0% FUD Wisp
Reed Sling-combat 5The Foundry
Bog Maul+5 meleecombat 6The Broker (220 TENDIES)
Reaper Scythe+5 meleecombat 8The Broker (280 TENDIES)
Coral Fang+6 meleecombat 105.7% Margin Caller
Glowspore Staff+6 magicmagic 10The Broker (480 TENDIES)
Ember Blade+7 meleecombat 126.0% Gas Goblin · 4.9% Liquidation Hound · 13.6% The Gas Titan · 12.1% The Rug Warden · The Foundry
Thorn Maul+7 meleecombat 13The Broker (520 TENDIES)
Vaultkeeper's Edge+8 melee / +4 magiccombat 14Quest reward (untradable)
Tide Staff+7 magicmagic 1618.9% The Whale
Stalker Scythe+8 meleecombat 185.6% Rug Puller
Hunter Bow-combat 18Special
Obsidian Maul+9 meleecombat 20The Broker (1100 TENDIES)
Aurora Staff+10 magicmagic 26Special
Skysteel Blade+10 meleecombat 284.8% Cold Wallet Wyrmling · 15.2% The Liquidator · 16.7% The Sheriff of Nottingham · 7.6% The Gas Titan · 18.2% The Great Bear · The Foundry
Storm Bow-combat 287.6% The Gas Titan · The Foundry
Dread Scepter+9 melee / +9 magiccombat 300.9% The Sheriff of Nottingham · 2.0% The Great Bear
Trench Cleaver+11 meleecombat 32Special
Trench Longbow-combat 33Special
Trench Scepter+12 magicmagic 33Special
Gilded Greatblade+12 meleecombat 355.2% The Gilded Colossus
Warden's Blade+13 meleecombat 40Special

Armor

ItemBonusRequires (to equip)Where to get
Shell Buckler-8% dmg takendefence 1The Broker (80 TENDIES) · 2.9% Paper Hands · 5.0% Airdrop Hopper
Elder's Band-10% dmg takendefence 1Quest reward (untradable)
Moss Cloak-12% dmg takendefence 44.0% FUD Wisp · 2.9% Frostbite Bot · 6.0% Copy Trader
Scale Mail-18% dmg takendefence 83.8% Margin Caller · 2.9% Bear Cub · 14.2% The Whale · 8.1% The Rug Warden
Ashen Cloak-20% dmg takendefence 103.0% Gas Goblin · 6.8% Liquidation Hound · 11.0% The Gas Titan
Stalker Hide-25% dmg takendefence 153.7% Rug Puller · 8.0% Short Seller's Ghost
Wolf Pelt Armor-22% dmg takendefence 18The Broker (900 TENDIES)
Frost Mantle-30% dmg takendefence 247.6% Cold Wallet Wyrmling · 13.3% The Liquidator · 14.8% The Sheriff of Nottingham · 16.2% The Great Bear · The Foundry
King's Aegis-34% dmg takendefence 300.9% The Sheriff of Nottingham · 2.0% The Great Bear · 10.4% The Gilded Colossus
Trench Warplate-36% dmg takendefence 30Special

Hoodling Charms

ItemBonusRequires (to equip)Where to get
Fang Tooth+2 melee (hoodling)care 1The Broker (150 TENDIES) · 6.8% Bear Cub · The Foundry
Quill Barb+2 ranged (hoodling)care 1The Broker (150 TENDIES) · The Foundry
Spark Core+2 magic (hoodling)care 1The Broker (150 TENDIES) · 6.8% Frostbite Bot · 3.0% The Rug Warden · The Foundry
Chef's Charm+1 melee (hoodling)care 1Quest reward (untradable)
Greater Fang+4 melee (hoodling)care 87.0% Short Seller's Ghost · 7.4% The Sheriff of Nottingham · The Foundry
Greater Quill+4 ranged (hoodling)care 8The Foundry
Greater Spark+4 magic (hoodling)care 811.4% The Liquidator · The Foundry
Master Fang+6 melee (hoodling)care 16The Broker (1200 TENDIES)
Master Quill+6 ranged (hoodling)care 16The Broker (1200 TENDIES)
Master Spark+6 magic (hoodling)care 16The Broker (1200 TENDIES)

Mounts

Mounts are pure flex - every mount gives the same modest speed boost, so rarity is looks only. Commons are buyable; legendaries are world-boss only. Mounts are bound to you and can't be traded - the one exception is the scarce, supply-capped Diamond perk-mounts (Fortune / Prospector / Scholar Steed), which carry a grind perk and are the only mounts that trade on The Exchange.

Legendary

Ancient Whale1.9% from The Whale
Sheriff's Phoenix0.9% from The Sheriff of Nottingham
Sheriff's Charger0.9% from The Sheriff of Nottingham
Magma Colossus1.7% from The Gas Titan
Frost Bear1.0% from The Great Bear

Epic

Storm Serpent3.8% from The Liquidator · weekly $HOODVERSE drop
Gale Drake2.9% from Frostbite Bot · weekly $HOODVERSE drop
Shadow Stalker2.8% from Rug Puller · weekly $HOODVERSE drop
Aurora Serpent1.9% from Cold Wallet Wyrmling
Void Monarch1.0% from The Liquidator
Prospector Steed-
Scholar Steed-
Fortune Steed-

Rare

Frost Stag2.9% from Cold Wallet Wyrmling · weekly $HOODVERSE drop
Ember Drake2.9% from Liquidation Hound · weekly $HOODVERSE drop
Thicket Charger2.9% from Bear Cub
Dune Raptor2.8% from Margin Caller · weekly $HOODVERSE drop

Uncommon

Tide TurtleThe Broker (18 πŸ’° Diamond)
Meadow ChargerThe Broker (22 πŸ’° Diamond)
Sand StriderThe Broker (19 πŸ’° Diamond)
Moss WalkerThe Broker (25 πŸ’° Diamond)

Common

Hood StriderThe Broker (13 πŸ’° Diamond)
Bog LurcherThe Broker (14 πŸ’° Diamond)
Dust TrotterThe Broker (12 πŸ’° Diamond)
Reed RunnerThe Broker (15 πŸ’° Diamond)

Cosmetics & Grails

Cosmetics are pure looks - wear one on your keeper, no effect on power. The grails are the "I want that" pieces, and every one is tradeable.

Daily Shop - TENDIES (4 rotate each UTC day)

Party Hat (40 TENDIES) · Bowtie (25 TENDIES) · Monocle (35 TENDIES) · Cape (50 TENDIES) · Headphones (45 TENDIES) · Scarf (30 TENDIES) · Pirate Hat (55 TENDIES) · Antennae (20 TENDIES) · Tophat (60 TENDIES) · Sprout (15 TENDIES)

Weekly $HOODVERSE drop - finite stock, one live at a time

Tide Crown (~$16 in $HOODVERSE) · Halo Aura (~$12 in $HOODVERSE) · Tide Cloak (~$16 in $HOODVERSE) · Flame Wisp (~$12 in $HOODVERSE) · Ice Crown (~$14 in $HOODVERSE)

Grails - the rarest flex (all tradeable)

Diamond

Diamond is the crafted backbone good - a bottomless material sink and "the gold". No skill or realm gate: the deep material cost is the gate, so the on-ramp stays open to everyone.

Refine 1 bar (Earn → Diamond):

Each bar also grants +120 Construction XP.

Cashing out + spending

The Market Maker visits ~every 90 min and stays 10 min. It never buys Diamond for TENDIES - Diamond is gold, not pocket change.

Economy & P2E

Two currencies, on purpose:

How $HOODVERSE flows (deflationary by design)

Paid Egg odds

common 43.48% · uncommon 31% · rare 19% · epic 6% · legendary 0.5% · mythic 0.02% (hoodlings are cosmetic collectibles - rarity never grants combat power).

Homestead ladder

TierCostFurniture slots
CottageStarter60
Cabin1,500 TENDIES90
Villa5,000 TENDIES130
Manor15,000 TENDIES180
PenthousePenthouse Deed only250

The Penthouse is a finite, numbered, tradeable Deed - earned (Manor + Construction) then bought, or resold player-to-player. The scarcest prestige asset in the game.

Realms

The world is fully open - there are no hard level gates. Each realm has a recommended level (shown below); you can walk in under-levelled, but the tougher realms - and the PvP zones, where dying drops your loot - will punish it.

RealmRecommended levelNotes
The Hoodnone-
Bull Run Meadowforage 3-
Sherwood Gladeforage 5-
Liquidity Lakefish 10-
Mint Peakcombat 6Foundry
Cold Storagecombat 12-
The Bear Marketcombat 3PvP, drops on death
The Rug Wastescombat 20PvP, drops on death
The MEV Riftcombat 25PvP, drops on death